Nathan Dearsley

Art Director at Cloud Imperium Games

Nathan Dearsley is an experienced Art Director currently at Cloud Imperium Games since December 2017, prior to which Nathan held the position of Vehicle Art Director at FOUNDRY 42 LIMITED. With a career spanning over a decade, Nathan has specialized in the development of detailed and complex 3D vehicle assets, as well as integrating innovative techniques to enhance rendering performance. Previous roles include Principal Artist and Senior Artist at various notable companies such as Crytek and The Creative Assembly, where Nathan contributed to high-profile projects like Squadron 42 and the Alien IP. Nathan’s professional journey began with an HND in 3D CAD & Design from the University of South Wales, leading to collaborations with esteemed clients including Apple and McLaren Honda F1 Division.

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