The Technical Art Team at Cloud Imperium Games plays a crucial role in bridging the gap between artistic vision and technical implementation. They focus on optimizing visuals and animations to ensure seamless integration of art assets within the game engine, enhancing both performance and aesthetics. This team collaborates closely with artists and programmers to push the limits of graphical fidelity in Star Citizen while maintaining efficient workflows and resolving technical challenges in real-time.
Alan Murta
Senior Graphics Programmer
Atıl Koçkar
Gameplay Programmer
Cieron Matthews
VFX Programmer II
Darrell Barnes
Graphics Programmer
Erik Nossborn
Graphics Programmer II
Felix Dunmar
Graphics Programmer
Guillermo Bilbao Ing...
Gameplay Programmer
Mark Prades Carcelle...
Gameplay Programmer
Miles Partridge
Audio Programmer II
Miquel Galiana Llorc...
Gameplay programmer
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