Marco Portugal is an experienced professional in game design and development, currently serving as Team Lead for Design & Development at CMON Limited since November 2016, where responsibilities include creating tabletop game mechanics and experiences. Previously, Marco worked as a Game Programmer at Kimeric Labs from February 2014 to October 2016, contributing to the development of the game Satellite Rush using Unity. Earlier in the career, Marco served as a Software Developer at Biologica Sistemas Ltda. from May 2011 to March 2014. Marco holds a Bachelor's degree in Computer Science from the Federal University of Rio de Janeiro, earned in January 2013.
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