Raül Pla Ruiz's work experience includes:
- Freelance Technical Artist at Coatsink (2022-present)
- Technical Artist & VFX Artist at Agama Interactive (2021-2021)
- Technical Artist at EUSES - Escola Universitària de la Salut i l'Esport (2021-2021)
In their role at Coatsink, they are currently working as a freelance technical artist.
At Agama Interactive, they worked as a freelance technical artist and VFX artist, creating an interactive demo for stores. Raül utilized Unity particles, Houdini, and shaders to create VFX that interacted with the microphone.
During their time at EUSES - Escola Universitària de la Salut i l'Esport, they served as a Technical Artist. Their responsibilities included creating characters for an avatar editor in a prototype app using Zbrush, Blender, and Autodesk Maya. Raül also handled retopology, texturing, and baking with Substance Painter.
Overall, Raül Pla Ruiz has demonstrated technical artistry and expertise in various software and tools such as Unity, Zbrush, Blender, Autodesk Maya, Substance Painter, Houdini, and shaders.
Raül Pla Ruiz began their education in 2017 at Jesuïtes Bellvitge, where they pursued a Technological Baccalaureate. Raül completed this program in 2019. From 2019 to 2021, Raül attended ENTI-UB, where they studied 3D animation, videogames, and interactive environments with a focus on Technical Art.
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