As Director of Software Architecture, Paul oversees the development of various software solutions including visitor management systems, large interactive touch walls, and depth-based motion sensor experiences. It is his job to ensure software solutions are built using the best techniques and technologies to meet the client’s needs. Paul works with a wide range of front-end and back-end programming tools, including Unity 3D, Windows Presentation Foundation, HTML+CSS+Javascript, SQL, and ASP MVC.
In addition to software development, his background includes a combination of animation, illustration, graphic design, photography, and fine art training. Paul graduated from Virginia Commonwealth University with a Bachelor of Fine Arts.
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