Kamil Marczewski

Production Director at Crate Entertainment

Kamil Marczewski is an experienced game designer and production director with a notable career in video game development. Since June 2012, Kamil has contributed to Crate Entertainment, playing a key role in the development of the acclaimed title Grim Dawn and its post-release content. Prior to this, Kamil worked at 38 Studios from May 2011 to May 2012, where responsibilities included implementing complex scripted game content and designing boss encounters as an events designer, along with environment and quest design for a next-gen MMO as a content designer. Kamil holds a Master of Science degree in Materials Science and Engineering from the Georgia Institute of Technology and a Bachelor of Science degree in the same field from the University of Illinois Urbana.

Location

Boston, United States

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Crate Entertainment

Indie developer of strategy and role-playing games for PC and console. Crate is best known for developing and self-publishing the ARPG “Grim Dawn,” which has sold nearly 3m copies on PC, over 5m including DLC.


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Employees

11-50

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