Andrew Kaufman is a skilled Technical Artist II at Crystal Dynamics, with a diverse background in technical art, 3D modeling, and IT support. With experience at IGG as a Contract 3D Modeler, Kaufman specialized in character and prop modeling for cinematic and game marketing campaigns. Previous roles include Technician and Store Manager at Neighborhood Tech Support, where diagnostic and repair skills were honed, and Freelance 3D Artist at Mango Concept, focusing on mobile application asset creation. Kaufman's earlier positions at B&H Photo and Video included Informix 4GL Developer and Information Systems Administrator, where system troubleshooting and management of user access were essential. Academic credentials include a Master of Fine Arts in Game Development - Character Modeling from the Academy of Art University and a Bachelor of Science in Computer Science from Brooklyn College.
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