Brendon Isaiah Bengtson

Lead Character Artist at Crystal Dynamics

Brendon Isaiah Bengtson is a seasoned Lead Character Artist at Crystal Dynamics since November 2017, with a diverse background in character and 3D artistry across several prominent companies. Prior experience includes positions as a Character Artist at EA Visceral Games for a Star Wars title, and freelance work with esteemed projects like MLB The Show and The Last of Us Part II. Brendon has also contributed to Apple as a 3D Artist focused on lighting and rendering hardware and has extensive experience in Unreal Engine pipelines through roles at Blue Isle Studios and Ironklad Studios. Additionally, Brendon held a Project Director position at iHub3D and managed a team at Anatomage, Inc. while contributing to 3D production and marketing efforts. Brendon holds a Bachelor of Arts in Computer & Video Imaging from the University of Silicon Valley and continues professional development through mentorships and workshops in the field.

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