Rohan Karnik is a seasoned game designer specializing in combat design, with experience across several prominent companies in the gaming industry. Currently serving as a Senior Combat Designer at Crystal Dynamics since January 2023, Karnik previously held similar roles at Lightspeed L.A. and Arkane Studios, contributing to projects such as a AAA open-world game and the title Redfall. Earlier experiences include combat and encounter design for Godfall at Counterplay Games, and game monetization management at Red 5 Studios. Additionally, Karnik has a background in game design at Konami Digital Entertainment and Roblox, where expertise in game balance and player engagement strategies was developed. Rohan holds a BS in Computational Media from the Georgia Institute of Technology.
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