Benjamin BERTRAND has a diverse work experience in the gaming industry. Benjamin started their career at Eden Games as a Lead Artist from 2001 to 2006. Benjamin then worked at Artefacts Studio as an Art Director and Lead Artist from 2006 to 2008, and later as a Project Manager and Producer from 2008 to 2009. Benjamin also had a short stint at Etranges Libellules / Artefact Studios as a Producer and Team Manager in 2009. Afterwards, they worked at MUTSU IG / 3Di as the Owner from 2011 to 2016. Benjamin then joined Kylotonn Games as a Vehicle Artist from 2016 to 2017, and later as a Lead Vehicle Artist from 2017 to 2018. In 2016, they also worked as a freelance 3D Artist and level builder for Kylotonn Games. From 2019 to 2020, they worked at UBISOFT Montpellier as a Technical Art Director. Currently, they are working at LifeBeyond Studios as a Senior Technical Artist starting from December 2020.
Benjamin Bertrand completed their DUT in Computer Science at Université Claude Bernard Lyon 1 from 1995 to 1997. Furthermore, there is no information provided about any other educational experiences such as the start and end years or the degree name and field of study at émile Colh.
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