Amecia Starks has a diverse work experience, beginning with their role as a Team Lead of the General Motors PACE Project for Howard University in 2011. In 2013, they moved on to become a 3D Artist & Art Director for Dig-It! Games, where they were responsible for visual aesthetic, theme, concept, and creative 2D/3D art supervision. Amecia Starks also managed the art team, coordinated production, generated original concept art and principle, and trained the art team.
Amecia Starks received a Bachelor of Fine Arts (BFA) in Electronic Studio from Howard University in 2012. Following that, they obtained a Master of Fine Arts (MFA) in Electronic Studio/ 3D Animation from the same university in 2014.
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August, 2013 - present