Mikael Fridh is an experienced Systems Engineer currently at DICE (EA Digital Illusions CE AB) since August 2013, specializing in Python development and system deployment. Previously, Mikael held the position of Operations Engineer at Marin Software, where significant contributions to bare metal management were made. Early career roles include Senior Fulhackare at European Travel Interactive, Systems Administrator at Stardoll and Uppsala Universitet, and DBA & Unix Administrator at bwin Games AB, along with a sysadmin role at Ongame. Mikael's educational background includes a brief tenure in Computer Science at Växjö University.
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