Patrick Murphy is a Senior Level Designer at DICE (EA Digital Illusions CE AB) since September 2023, with prior experience as a Freelance Level Designer from July 2019 to August 2023, where notable contributions included pre-production advisory for PAYDAY 3 and the release of the CS:GO level 'Breach'. Between January 2017 and June 2019, Patrick worked at DICE on multiplayer levels for Battlefield V and Battlefront 2, notably leading the design of the Fjell 652 level. Prior to that, Patrick was a Level Designer at Starbreeze Studios from March 2013 to November 2016, focusing on coop levels for PAYDAY 2, and contributed the CS:GO level 'Agency' to Valve Corporation in September 2013 as a hobby project. Educational background includes studies at Stockholm University.
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