Florent Guillaume is a seasoned game development professional with extensive experience in level design and creative direction. Currently serving as Creative Director at DONTNOD Entertainment since June 2015, Florent has also held roles such as Game Director on "Tell Me Why" and Lead Level Designer on "Vampyr." Prior experience includes a significant tenure at Ubisoft Montréal from May 2006 to May 2015, contributing as Senior Level Designer on major titles including "Assassin's Creed Syndicate," "For Honor," and "Ghost Recon: Future Soldier." Additional experience encompasses level design roles at companies such as Darkworks, Perception Pty Ltd, Kylotonn, and Péoléo. Florent holds a degree in Game Design from SupInfoGame and a degree in IT and Multimedia from IUT Paul Sabatier.
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