Florence-Alexandra Sinclair is a Senior UI Artist at Eidos-Montréal since October 2021, with previous experience as a UI Technical Artist and UI Artist at Ubisoft Montréal from April 2020 to October 2021. Prior to that, Florence-Alexandra served as Lead Artist and 2D Animator/3D Artist Generalist at Budge Studios from October 2015 to March 2020. Florence-Alexandra's earlier roles include Level Designer and 3D Generalist at Vandal Games, where work was done on the project NWO, as well as Level Designer and Artist at Vandal Games from September 2010 to December 2013. Educational background includes a Bachelor’s degree in 3D Animation and Digital Design with a concentration in Video Game from Centre NAD (2011-2014), a DEC in 2D Animation from CÉGEP du Vieux Montréal (2008-2011), and a DEC in Interior Design Techniques from Cégep de Rivière-du-Loup (2005-2008).
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