Bailey Martin is a Senior Technical Artist specializing in Pipelines and Tools at Electronic Arts (EA), where they have worked since 2023. Previously, they served as a Pipeline and Tools Technical Artist at Deep Silver Dambuster Studios from 2021 to 2023, overseeing all aspects of Art Tools and Art Pipelines. Prior to that, Bailey contributed as a Technical Artist on the F1 series at EA from 2019 to 2021, focusing on art pipeline and tools development, shader development, and procedural tooling. Bailey earned a First-class Honours degree in Computer Games Art from Solent University between 2016 and 2019.
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