Eric T. has extensive experience in the gaming industry, currently serving as the Head of Engineering for Live Services & UGC at Electronic Arts (EA) since July 2002. Eric's expertise focuses on technology transformation for live service games, notably the Sims 4, emphasizing the importance of data in enhancing player experience and business outcomes. Previously, as Sr. Director of Live Services, Eric led initiatives in data usage and player experiences, managing backend micro-services development and team staffing. Eric has also contributed as a Technical Director for multiple successful games, including Plants vs Zombies Garden Warfare and Need For Speed: The RUN, driving online services vision and analytics management. Eric's career began at Radical Entertainment and Black Box Games, holding significant roles in interface development. Eric holds a Bachelor of Science in Computer Science from the University of Victoria.
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