Khalil Henoud is a skilled software engineer with extensive experience in the gaming industry. Currently serving as a Software Engineer 3 at Electronic Arts (EA), Khalil has previously held key positions including Senior Game Tools Engineer at IUGO Mobile Entertainment, Client Programmer at Ubisoft Abu Dhabi, Senior Software Engineer at Mercury Content, and Software Development Engineer at Entertainment 2 Mobile. This diverse background showcases Khalil's expertise in game development and software engineering.