Electronic Arts
Thomas Dills has over 25 years of experience in software engineering and technical leadership within the gaming industry and technology sectors. Most notably, Thomas held multiple senior roles at Electronic Arts (EA) from February 2006 to August 2022, including Head of Engineering for Game Creation and Principal Technical Director for EA Mobile. Prior to EA, Thomas served as Director of Engineering at Future Point Systems and held positions at Citrix and Gilbarco as a Senior Software Engineer and Software Engineer, respectively. Thomas obtained a Bachelor of Science in Computer Science and Math from Virginia Tech and an MBA from Florida State University - College of Business.
This person is not in any teams
This person is not in any offices