Julian Vermeulen is a skilled artist with extensive experience in environment and prop art for games, currently serving as Lead Environment Artist at Ember Lab since October 2017. In this role, Julian has led the development of the art style and aesthetic for the acclaimed game Kena: Bridge of Spirits, collaborating closely with the Creative Director and overseeing the Environment Art Team. Julian's previous experience includes freelance work as a 3D Environment/Prop Artist from February 2016 to October 2022, and contract work at Ember Lab as an Environment Artist on the Kena: Bridge of Spirits prototype. Julian holds a BA (Hons) in Interactive Animation, specializing in 3D Animation from SAE Institute.
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