Embody
Daniel Braunstein is a skilled Software Development Engineer and Windows Developer at Embody. Prior to this, Daniel worked at NYU Steinhardt School of Culture, Education, and Human Development as an Assistant Software Engineer in the Audio department. Additionally, Daniel has experience working as a Computer Technician, Technician on the 6th Floor, Accounting Clerk, Administrative Assistant, Audio Student Assistant, and Sound Designer. With an educational background in Music Technology, C++, and Performing Arts Technology, Daniel has a diverse skill set and a strong foundation in technical roles.
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Embody
Embody is an audio lifestyle technology company. We are driven to bring Personalize and Immersive sound in gaming and music. Human auditory system including the outer ear structure gives us this ability to identify the direction and distance of sounds all around us in real-life. It is a unique biometric across gender, age and ethnicity. Turns out what makes us unique as individuals is also responsible for giving us a sense of space, direction, distance and motion, in short presence. Crafting that experience of presence uniquely for you in all aspects of your entertainment - from gaming to music, is what we do.