Charles R. Anderson is a highly experienced technical animator with a career spanning over two decades in the gaming industry. Currently serving as Principal Technical Animator at Epic Games since September 2014, Charles previously held the position of Cinematics Lead and Technical Animation Lead at Airtight Games from October 2005 to May 2014, where responsibilities included overseeing cinematics production for the project "Murdered: Soul Suspect." Additional experience includes a role as Consulting Animation Director at Lakshya Digital in 2013 and as a Senior Animator at Microsoft/FASA from 2000 to 2005, contributing to titles such as "Crimson Skies: High Road to Revenge" and "Shadowrun." Educational background includes an Associate degree in Computer Animation from The Art Institutes and an Associate degree in Architecture from Northern State University.
Sign up to view 0 direct reports
Get started
This person is not in any teams