Christopher Miller is a Senior Technical Artist at Epic Games, with extensive experience in the gaming and animation industries. Previously, Christopher held leadership roles at Hi-Rez Studios, contributing as both Lead and Senior Technical Artist, where work focused on Unreal Engine to facilitate collaboration between artists and programmers, particularly in animation and game systems. Christopher's background includes significant contributions to Blizzard Entertainment, overseeing rigging for high-profile projects such as Hearthstone and Overwatch, and serving in various technical roles across other esteemed organizations, including Falcon's Digital Media and Digital Domain Media Group. Christopher holds a Bachelor of Science degree in Computer Animation from Full Sail University.
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