Jonathan Fitzpatrick is a seasoned software engineer with extensive experience in the gaming industry. Currently serving as Lead Software Engineer in Developer Relations at Epic Games since March 2016, Jonathan acts as a liaison between internal feature teams and external developers, ensuring customer needs are prioritized in feature design. Previously at Epic Games, Jonathan held the role of Software Engineer, specializing in debugging customer game engine issues under tight deadlines. Prior experience includes a software engineering position at Microsoft, working on the Xbox One platform, and an SDET internship focused on HDMI driver stack and video processing components. Jonathan's military background includes service as a Loadmaster for the C-17 in the United States Air Force, earning an Air Medal for combat operations. Jonathan holds a Bachelor of Computer Science from DigiPen Institute of Technology and an Associate of Science in Computer Programming from High-Tech Institute.
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