Justin Hare is a seasoned Senior Engine Programmer at Epic Games since January 2021, with a robust background in software development across various esteemed companies. Previous roles include Manager of Software Development at Universal Creative, Senior Software Engineer at Particle City, and Senior Software Engineer at FanDuel Inc. Justin's earlier experience includes significant contributions as a Lead Engineer at n-Space, Inc., where notable projects such as Sword Coast Legends and Star Trek: The Video Game were developed. Additionally, Justin has a foundation in advanced technology and stereoscopic video systems gained from positions at Micoy and the Virtual Reality Applications Center. Academic credentials include a Master’s and Bachelor’s degree in Computer Science from Iowa State University.
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