Epic Games
Lucas Granito is a highly experienced Lead Technical Artist currently working at Epic Games on the Twinmotion product line. Prior to this role, Lucas worked as an Advanced Technical Artist at WB Games Montreal Inc., specializing in various aspects of game development. With a background in lighting, shaders, PBR texturing, and modeling best-practices, Lucas has also held positions at Ubisoft Montréal, THQ, United Front Games, Electronic Arts Blackbox, Paramount Pictures, Hybride Technologies, and Cinegroupe. Lucas received their education at Centre N.A.D.
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Epic Games
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Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.