Nicole Gorny

Lead Environment Artist at Epic Games

Nicole Gorny is a skilled environment artist with extensive experience in the gaming industry. Currently serving as Lead Environment Artist at Epic Games since February 2019, Gorny has a strong background in developing military training programs using Unreal Engine 4, managing art teams, and maintaining AAA standards in game titles. Prior to this role, Gorny worked at Crystal Dynamics as an Environment Artist and at Cubic as an Artist Associate, where responsibilities included asset modeling, texturing, and workflow documentation. Earlier experience includes work at Cypress Inheritance creating modular assets for the UDK engine and an internship at Full Sail University assisting students with technical issues. Gorny holds a Bachelor's degree in Computer Animation from Full Sail University and an Associate of Science degree in Digital Media from Indian River State College.

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