Richard Graham is an experienced technical product manager with a strong background in virtual production and visual effects. Currently serving as Lead Technical Product Manager at Epic Games since May 2022, Richard focuses on enhancing Virtual Production in Unreal Engine. Prior to this, Richard worked at Framestore for fourteen years in various roles, including Virtual Production Supervisor and CaptureLab Studio Manager, where responsibilities included motion capture and performance capture shoot support. Previous experience also includes positions as VFX Producer at Men From Mars and Production Assistant at Qwerty Films. Richard holds a BEng in Civil Engineering from the University of Nottingham, obtained between 1998 and 2001.
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