Robert Osborne is a seasoned technical artist with extensive experience in the gaming industry. Currently serving as Senior Technical Artist at Epic Games since May 2018, previous roles include Technical Art Director at Seasun Inc., and various positions at Ubisoft Montréal, where contributions included Technical Director for Graphics on major projects such as "Splinter Cell Blacklist" and other unannounced titles. Additional experience encompasses key artistic roles at EA Montreal and Acclaim Studios Cheltenham, as well as earlier positions in both lead and senior artist capacities. Robert's career commenced with industrial design at Hitachi UK, following a BA hons in Industrial Design from Teesside University.
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