David Kimber has over 18 years of experience in the gaming industry, with their most recent position being a Visual Effects Artist at Evil Eye Pictures since 2020. Prior to that, they worked as a Modelling & Simulations Engineer at SAIC from 2015 to 2020. David also has experience as a Game Designer at Area 52 Games from 2013 to 2014 and at Zombie Studios from 2011 to 2013, where they worked on UI design, cinematics, and gameplay scenarios. David was also a Cinematics Artist at Zombie Studios from 2008 to 2011, creating cutscenes and gameplay moments. Before that, David worked as a Game Designer at Secret Lair / Sierra Online in 2007, at Wild Tangent from 2005 to 2006, at Amaze Entertainment from 2004 to 2005, at Liquid Development from 2003 to 2004, and at Big Ape Productions from 2002 to 2003. At Liquid Development, they served as a Lead World Builder, managing a team of level designers and creating environments for an Ultima project. Overall, David has a diverse background in game design, visual effects, and simulations engineering.
David Kimber attended Manassas Park High from 1984 to 1987. David obtained a diploma from Manassas Park High School in 1987, with a field of study in GED.
Sign up to view 0 direct reports
Get started