Andrei Lengyel is an accomplished AR/VR developer with extensive experience in mobile and Oculus Quest headset applications, currently working at Breadcrumbs Interactive since September 2023 and previously at evozon since December 2011. Additionally, Andrei has a strong background in .NET development and full-stack web development, contributing to an ERP ecosystem. As a game developer, Andrei has taken on diverse roles including gameplay programming, asset integration, UI programming, and performance optimization, notably creating a variety of custom Unity shaders. Past experience includes serving as a senior software developer at Sim Soft Distribution, focusing on air traffic control simulation software, and development of an indie game, BomberZone, during tenure at Dracula Bytes. Academic qualifications include an Engineer’s Degree in Computer Software Engineering from "Babes-Bolyai" University and a high school diploma in Mathematics and Computer Science.
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