PH

Philip Henry

Game Designer at Fantasy Flight Games

Philip Henry is a seasoned game designer currently employed at Fantasy Flight Games since July 2018. Prior to this, Philip contributed as a volunteer company member at Six Elements Theatre from October 2013 to July 2018, participating in a variety of theatrical productions that emphasized creativity and community engagement. Philip's background also includes roles as QA Fix/Lead at parago and Helgeson Enterprises from 2011 to 2015. Philip holds a Bachelor's Degree in Performing Arts, specializing in Acting and Directing, from Iowa State University and has additional educational experience from UNSW.

Location

Minneapolis, United States

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Fantasy Flight Games

Minneapolis-basesd creator of board, miniature, card, and roleplaying games. FFG produces proprietary games (such as Twilight Imperium, Runewars, and Descent; Journeys in the Dark), classic hobby market games (such as Fortress America, Cosmic Encounter, and Wiz-War), as well a games based on legacy licenses (such as Warhammer 40K, Lord of the Rings, Sid Meiers Civilization, A Game of Thrones, and Star Wars). Fantasy Flight Games is an equal opportunity employer.


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Employees

51-200

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