Pocket Gems
Alex Essel is a Senior Game Designer at Pocket Gems, with a career spanning from January 2020 to the present. Prior experience includes roles as a Game Designer and Associate Game Designer at the same company. Prior to Pocket Gems, Alex worked on personal projects at GitHub, including the development of Dragon Scaling, a web application for hotel bookings that improved request per second (rps) capabilities, and the Stay App, a React application for home-sharing that involved implementing responsive design and creating RESTful APIs. Earlier experience includes serving as Key Technical Operator and Pre-press Designer at Copymat Digibranch, where Alex led design for numerous projects while optimizing production processes. Alex holds a Bachelor of Fine Arts in Animation and VFX from the Academy of Art University and completed intensive coding training at Hack Reactor in 2019.
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Pocket Gems
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Pocket Gems seeks to build the greatest games and most compelling interactive entertainment in the world!