Fateless Games
Sarah Reis is an experienced Lead UI Engineer currently leading UI engineering efforts at Fateless Games since July 2025, focusing on scalable architecture and cross-discipline collaboration in Unity projects. Prior roles include positions as Senior Unity Engineer at Golf Daddy and Senior UI Engineer II at Playgig, where contributions involved developing gameplay mechanics and integrating UI systems. Sarah has a solid background in UI optimization and gameplay development across various companies, including Monomyto Studio, Eduplaytion, Pipa Studios, and Muve Digital. Academically, Sarah holds a Bachelor’s Degree in Filmmaker, Scriptwriting and Cinematography from UFSCar and a postgraduate degree in Software Engineering from Impacta Tecnologia.
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Fateless Games
Fateless Games is a game studio formed in 2023 around the HH Gaming Brand – 2022’s fastest-growing gaming brand. We aim to design and publish a genre-defining RPG Hero Collector with a top-tier IP for the HH Gaming community and far beyond.