Björn Gyltman is a seasoned professional with a background in 3D art and game development. Currently working as a Producer at Fatshark AB, leading a feature team, Björn has also held roles such as Lead Artist and 3D Artist at various companies including Bublar, Sweco Architects, Sightline Vision AB, and Avalanche Studios. With a strong foundation in game design and a background in Game Maker, Björn has a wealth of experience in creating immersive environments and assets for games.
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