Nassima Kesraoui

Cinematic Animator at Fatshark

Nassima Kesraoui has a diverse work experience in the fields of animation, marketing, and sales. Nassima started their career as a 3D modeler and rigger, working as a Freelance 3D Artist from 2014 to 2017. Later, they joined Starbreeze Studios as a Cinematic Animator and 3D Artist, where they worked on multiple marketing projects for games such as Payday 2 and Dead by Daylight. At Starbreeze Studios, they animated characters, created storyboards, built environments, and led production for cinematic rigs. Nassima also gained experience as a Motion Graphic Designer at Toca Boca and as a 3D Generalist and Animator at Brokendoll. Nassima briefly worked as a Marketing Artist at Star Stable Entertainment before joining their current role as a Cinematic Animator at Fatshark AB in 2021. Additionally, they have past experience as a Senior Sales Associate at GameStop, a Character Rigger at Parakeet Studios, a waitress at Trattoria Fontana di Trevi HB, and a 3D Modeler at GM Moving Message. Nassima is skilled in various software programs, including Maya, Motionbuilder, Redshift, and the Adobe Suite.

Nassima Kesraoui completed an Associate's degree in Motion Creative at Hyper Island from 2016 to 2017. Prior to that, they attended the School of Future Entertainment from 2008 to 2010, focusing on Digital Graphics. Starting in 2004, Nassima studied Digital Production at Portalens Gymnasium until 2007.

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