Brandon Korth currently serves as Art Manager at Filament Games, a role held since January 2018, where Brandon focuses on building a talented team of artists. Previously at Filament, Brandon was User Experience Lead, responsible for onboarding new UX team members, creating foundational documentation, and fostering a collaborative work environment. Brandon also worked as a UX Designer, contributing to the full UX flow of game development. Other experiences include roles at Arch Virtual as a Unity Programmer and at Meeper Technology as Project Manager and UX Designer, where Brandon designed user interfaces for the MeeperBot app. Additionally, experience spans positions at Virtual Square Leagues, LLC., Mobile Mesh Games, and University of Wisconsin - Whitewater, where Brandon honed skills in game production, systems design, and art direction. Brandon holds a Bachelor of Arts in Media Arts Game Development from the University of Wisconsin-Whitewater.
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