Otto Simola has a strong background in software development and game economy management. Otto is currently working at Fingersoft as the Head of Game Economy, responsible for managing the in-game economy of their mobile games. Prior to this role, they served as the Ad Monetization Manager, overseeing the monetization strategies for their games. Otto previously worked as a Software Architect at Fingersoft, where they focused on live content management and ad tech development for the Hill Climb Racing 2 game.
Before joining Fingersoft, Otto was a Software Engineer at Cyberlightning Ltd, where they specialized in front-end development for 3D web applications. Otto also gained experience in Unity3D, WebGL, and ThreeJS. Prior to that, they worked as a Software Developer at Fantastec, where they were involved in the development of PolarHeroes 3D game world and mobile games.
In addition to their work in the gaming industry, Otto had a brief stint at the City of Oulu as a Member of the Technical Board. Otto also served as a Trainee at Fantastec and held various positions at the University of Oulu, including Part-time Teaching Assistant and Research Trainee in the field of condensed matter physics.
Overall, Otto Simola has a diverse background in software development, game economy management, and research. Otto has worked in both the gaming industry and academic settings, showcasing their versatility and expertise in multiple fields.
From 2002 to 2009, Otto Simola pursued a Master's Degree in Theoretical Physics at the University of Oulu.
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