Evgenii Zagorodnii is an experienced environment artist with a career spanning over 17 years in the gaming industry. Currently working at Fishing Planet since May 2016, Evgenii specializes in creating game locations using Unity. Prior to this role, Evgenii held positions at Vostok Games from October 2012 to May 2016, focusing on 3D art and level design, including low to high-poly modeling of various game elements. Evgenii's experience also includes working at 4A Games from February 2006 to October 2012, where responsibilities included designing game scenes and props, integrating models into the game engine, and managing shaders and lighting. Educational background includes a degree from National Aviation University obtained between 2000 and 2006.