Richard Raynor has extensive work experience in various industries and roles.
Richard started their career at Erlson Precision Components in 1992 as an Automation Engineer. Richard then moved to overseas positions in Australia and Southeast Asia from 1993 to 1995.
In 1995, Richard joined Carphone Warehouse as a Product Manager for New Technology, where they were responsible for implementing strategies to profit from new technologies.
From 2001 to 2007, Richard worked at 3 as a Lead Delivery Manager. Richard had various responsibilities, including the delivery of bespoke third-party mobile sites, gaming content and platform roadmap, and applications roadmap. Richard also managed industry partners.
In 2007, Richard joined 3 UK Ltd as a Programme Manager for mobile devices, serving until 2008.
Richard then became the CTO at Flexion Mobile in 2009. In this role, they contributed to the open and global distribution platform for Android games, maximizing revenues for mobile game publishers by offering services and technology. Richard later became the Head of Sales at Flexion Mobile in 2014.
Most recently, Richard joined the Royal Berkshire Fire and Rescue Service in 2022 as a Firefighter.
Overall, Richard Raynor has extensive experience in sales, technology, delivery management, and firefighting.
Richard Raynor completed their MBA degree specializing in technology, small businesses growth, and technology access in developing economies at Kingston University from 1998 to 2001. Prior to that, they obtained a Bachelor of Engineering (Beng) degree in Mechanical and Production Engineering from the University of Liverpool from 1987 to 1991. Additionally, Richard also holds a PRINCE2 Practitioner certification in Project Management, though the specific timeframe for this qualification is not provided.
Flexion
Flexion was founded to provide a unique monetisation and distribution platform for developers and publishers.Flexion enables developers to be able to fully focus on application development and it helps them with monetisation through the use of the automated Flexion wrapping solution. By allowing their applications to be wrapped Flexion can helpdevelopers implementing in-app billing, new charging models, DRM and up-selling without any additional work required by the developer. The market for mobile apps and games has become a billion dollar market since Apple launched the iPhone in 2007. There are now hundreds of thousands of developers who are looking to distribute their mobile applications to content hungry consumers. The market is growing quickly but there are still a few limiting factors that are holding back app developers and limiting their potential to make money. For instance, distribution is still fairly limited and comes mainly from OEMs, operators and a few independent stores such as Amazon and Getjar. This means that stores in general are overcrowded and developers struggle to get visibility and make money. Most App stores also lack good charging methods and pricing models which means that conversion rates suffer. As a result many developers have opted for free apps funded by advertising as a last option, but very few generate any substantial revenues from this.