Paulo Oliveira is a Senior Build Engineer at Framestore since January 2023, bringing a diverse background in gameplay engineering and technical support. Previous roles include Associate Partner Support Engineer at Snap Inc., where Paulo provided assistance on technical issues and improved user documentation, and Gameplay Engineer positions at Plug and Boom and Compasso UOL, where Paulo contributed to game development and tools creation for educational projects using Unity and Unreal Engine. As Co-Founder and Lead Programmer at Team Tadpole, Paulo guided a multidisciplinary team in delivering Unity games on time. Paulo holds a Bachelor of Technology in Digital Games from PUC Minas, completed in 2022.
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