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Andy Lu

VFX/Technical Artist at Free Range Games

Andy Lu has a diverse work experience in the field of technical art and software engineering. Andy started their career as an Associate QE Development Engineer at HP Teradici in 2013 and worked there until April 2014. In 2015, they had a role as a Software Engineer Co-op at Sony Pictures Imageworks. From June 2017 to August 2019, they worked as a Junior Pipeline TD at Zoic Studios. In April 2021, they joined Offworld Industries as a Technical Artist and stayed there until October 2021. Following that, they worked at The Coalition Studio as a Technical Artist from October 2021 to January 2023. Currently, Andy holds the position of VFX/Technical Artist at Free Range Games since January 2023.

Andy Lu has a Bachelor of Science (Honours) degree in Computer Science from the University of Victoria, which they completed from 2012 to 2016. Prior to that, they studied Computer Science with a focus on Computer Games Technology at Algoma University from 2011 to 2012. Andy also attended the Vancouver Film School from 2016 to 2017, where they specialized in 3D Animation & Visual Effects. Most recently, they pursued a Master of Arts degree in Digital Effects at Bournemouth University, which they completed from 2019 to 2020.

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