Joey Bryant has over 25 years of experience in the video game industry. Joey began their career in 1993 as Lead Artist at Tetragon, Inc., where they created all animations for the main character and all in-game cut scenes for the 3DO and Sony Playstation consoles. In 1997, they joined Paradigm Entertainment as Lead Artist, where they re-imagined the overall visual look of a troubled Nintendo 64 project, Duck Dodgers, and created environment domes. From 2002 to 2006, Bryant worked at Atari as Art Director, where they provided art direction for characters, vehicles, and visual effects, created environment domes, and supported character and environmental animations. In 2009, they moved to Bonfire Studios as a Game Dev Contractor, and in 2008, they founded and became Creative Director of From the Future.
Joey Bryant attended The Art Institutes from 1991 to 1993, where they earned an Associate of Applied Arts in Visual Communication.
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