Moein Saadati is a Mid-Level Unity Developer at Funtory since November 2021, specializing in developing cross-platform hybrid and casual mobile games for iOS and Android. Key achievements include leading over 10 iterations, resulting in a 30% increase in user retention and a 20% boost in revenue, while also utilizing the DOTS Unity framework for game prototypes and optimizing development structures. Prior experience includes roles as a Unity Developer, Game Programmer at Unbound Game Studio focused on mobile gaming tools, and a Teacher Assistant at Sadjad University of Technology, where Moein taught courses related to microcontroller processors and software engineering. Moein also worked as an Android Developer at Sadjad Research Center, implementing various applications and RESTful communications. Moein holds a Bachelor's degree in Computer Engineering from Sadjad University of Technology.
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