Maxime Chabrolle

Développeur Tool Unreal Engine at Gambi-M

Maxime Chabrolle is a skilled developer currently working as a Tool Developer on Unreal Engine 5 at Gambi-M since July 2024. Prior experience includes a personal project focused on creating an intuitive AI tool using Unity and C#, alongside a role as a Student Programmer specializing in video game development. Maxime led a programming team for the "Industrial Warfare" project, creating UI/UX tools for a real-time strategy game, and participated in the "Babel's Descent" project, developing a wave creation tool and an API in C++. Maxime holds a Bachelor of Programming degree from Creajeux (2020-2024) and a scientific Baccalauréat from Lycée Camille Guérin (2017-2020).

Location

Montpellier, France

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