Ryan Kubik

Sr. Software Engineer at Gather

Ryan Kubik is a seasoned software engineer with extensive experience in both front and back end development. Currently serving as a Sr. Software Engineer at Gather since February 2024, Ryan previously held similar roles at Squarespace, focusing on the Transactions team for the Acuity Scheduling product, and Andrews McMeel Universal, where Ryan designed the logic puzzle game "Caved" for The Puzzle Society. Prior to this, Ryan was a Technical Lead at Twilio, leading the development of TwilioQuest, an educational RPG that has taught coding to thousands, along with various supporting projects. Ryan's career includes roles at Nike, NAVEX Global, and several internships at companies like Epic and Lockheed Martin. Ryan earned a Bachelor of Science degree in Computer Science and Computer Engineering from West Virginia University in 2016.

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