Steven Yau

Senior Web Rendering Engineer With Phaser, Webgl, Typescript at Gather

Steven Yau is a Systems Engineer at Gather, tasked with optimizing rendering performance in the app. Previously, Steven worked as a Partner Relations Manager at Snap Inc., managing technical support for PlayCanvas WebGL games. Steven also mentored junior programmers and young individuals at Limit Break Mentorship and Into Games respectively. With a background in games development and a strong technical expertise in Unity3D and WebGL, Steven has held roles such as Games Project Manager at BRAVOCOMPANY Ltd and Lead Games Developer at Conspexit Games Studio Ltd. Steven holds degrees in Games Programming and Games Computing from the University of Hull and the University of Lincoln.

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