Gearbox Software
Glen Martin is an accomplished professional in the video game and lighting design industries, currently serving as Lead Level Artist at Gearbox Software since November 2018. Previously held roles include Lead 3D Artist and Lead Lighting Artist at Beenox, as well as Level and Lighting Artist at Arkane Studios, where contributions were significant on the Dishonored series. Additional experience encompasses a Level Designer role for Rabbids Go Home! at Ubisoft Montpellier and early career positions at Gamagora, Reflexions, Flux Lighting, and Quartz Lighting, where expertise in lighting design and project management was developed. Glen Martin holds a Bachelor's degree in Environment Design from UQAM and a Bachelor's degree in Game Level Design from Université Lumière Lyon 2.
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