General Motors
Maria Angeles Maestre is a skilled 3D Modeler with extensive experience in the field of digital art and design. Currently employed at General Motors since April 2021, Maestre specializes in 3D modeling using Maya and the creation of immersive environments in Unreal Engine. Prior experience includes a position at SLE Creative Studios as a 3D Modeler, where realistic props were crafted in both high and low poly formats, and a role as a 3D Generalist at Sauvagine, focusing on character development for an augmented reality application, encompassing modeling, texturing, rigging, and animation. Educational qualifications include a Master's degree in Video Game Art from New3dge (2016-2020) and a 3-year degree in Animation and Video Game Creation from CREAPOLE (2013-2016), along with a Baccalauréat Scientifique with a specialization in mathematics from Lycée français de Valence, Espagne (2010-2013).
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