Nicolas Lebedenco is a seasoned software developer with extensive experience in embedded systems and game development. Currently serving as Lead Embedded Developer at GEOTAB, Nicolas previously held positions such as Sr. Software Developer at Unity Technologies, where contributions were made to network components for the Unity game engine, and at The Stars Group, focusing on game integrity and cheat detection algorithms. Additional experience includes roles at Trapeze Group, STAR Systems International, and RioCard, where work involved RFID technology and transportation systems. Nicolas holds a Bachelor of Science in Computer Science from UERJ and an Advanced Diploma in Video Game Design and Development from Toronto Film School.
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